Thursday May 18, 2023
CVPR 2023 - Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes
In this episode we discuss Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes by Zhen Li, Lingli Wang, Mofang Cheng, Cihui Pan, Jiaqi Yang. The paper proposes an efficient method for inverse rendering of large-scale real-world indoor scenes, which reconstructs global illumination and physically-plausible SVBRDFs. They introduce a new compact representation called Texture-based Lighting (TBL), which models direct and infinite-bounce indirect lighting of the entire scene using 3D mesh and HDR textures. The proposed method outperforms existing methods and enables physically-plausible mixed-reality applications such as material editing, editable novel view synthesis, and relighting.
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